Samira ARAM Build and Guide
Updated for patch 26.22. Ability details come from Riot’s official game data for this patch; ARAM balance numbers come from the League of Legends Wiki’s champion data.
A Samira ARAM build is a crit build with an execute and Life Steal, because her Wild Rush resets on champion kills and every finished target means another dash. The Howling Abyss nerfs her slightly: Samira deals 98% damage and takes 105% damage in ARAM. With random teams full of knock-ups and roots, her passive dash finds plenty of targets.
The four items below are tied to her patch 26.22 abilities. We didn’t use any win-rate site.

How is Samira changed in ARAM?
| ARAM modifier | Samira |
|---|---|
| Damage dealt | 98% |
| Damage taken | 105% |
Nerfed, gently. Her damage falls 2%, and incoming damage rises 5%, so both halves of the trade got a little worse for her. Why trim her? Daredevil Impulse dashes her to any immobilized enemy, and ARAM teams tend to bring lots of crowd control, so she gets more free engages here than in a normal bot lane. Inferno Trigger also hits everyone around her, and enemies in ARAM stand close together. The nerf is small; the playstyle doesn’t change. She just has to be a bit more careful about when she dives (and with that damage taken, it shows).
Why does Samira fit the Howling Abyss?
Because her ultimate hits everything around her, and ARAM fights put everyone in one place. Her patch 26.22 kit:
- Daredevil Impulse (passive): a style combo built from varied hits, bonus magic damage on melee attacks, and a dash to immobilized enemies that keeps knock-ups going a bit longer.
- Flair (Q): a gunshot or sword swing; during Wild Rush, it hits everyone in her path. Cooldown 6/5/4/3/2.
- Blade Whirl (W): a spin that damages nearby enemies and destroys enemy missiles. Cooldown 30/28/26/24/22.
- Wild Rush (E): a dash through an enemy that damages along the way and grants Attack Speed; it resets on a champion kill. Cooldown 20/18/16/14/12.
- Inferno Trigger (R): a storm of shots at every surrounding enemy.
Every ally knock-up or root is an invitation. Daredevil Impulse dashes her in, Wild Rush plus Flair builds the style combo, and Inferno Trigger hits every enemy around her. Blade Whirl stops the missiles aimed at her during the dive. Then a kill resets Wild Rush, so she can dash to the next target. Honestly, in a five-on-five where everyone is low at once, that chain is what Samira lives for.
What should a Samira ARAM build focus on?
Crit, an execute for resets, and sustain. Thing is, Wild Rush only refreshes on a champion kill, so anything that turns a sliver of Health into a kill keeps her moving.
The Collector comes first. Death makes her damage execute champions below 5% Health, which means a Wild Rush reset on targets that would otherwise escape at a sliver, and Taxes grants 25 bonus gold per kill.
Infinity Edge is second. It carries 75 Attack Damage and 30% Critical Strike Damage, and on a champion who fires a storm of shots with Inferno Trigger, crits make up most of the burst (put simply, the ult is a crit machine).
Third, Bloodthirster, with 15% Life Steal and Ichorshield, which turns extra Life Steal healing into a shield. Her Inferno Trigger hits many targets at once, so the healing adds up fast, and with no recall, it’s often her only sustain.
Death’s Dance finishes the build. Its Ignore Pain passive takes a chunk of incoming damage and pays it back slowly across 3 seconds, while Defy wipes that debt and heals her whenever a champion she hurt recently dies. Since her plan is chaining kills, Defy triggers often. For boots, Berserker’s Greaves, since their 30% Attack Speed speeds up the style combo (funny enough, faster hits also mean faster resets).
How do you play Samira on the Howling Abyss?
- Wait for an ally’s crowd control. Daredevil Impulse dashes her to immobilized enemies.
- Mix attacks and abilities to build the style combo quickly; each hit must differ from the last.
- Save Blade Whirl for incoming skillshots. It destroys enemy missiles.
- Look for kills to reset Wild Rush and chain into the next target.
- Cast Inferno Trigger in the middle of the enemy team; it hits everyone around her.
How do no-recall shopping and Mark affect Samira?
Recall doesn’t exist on this map, so shopping happens at the start and on respawn. Bloodthirster’s Life Steal is most of her sustain between relics, which is why it sits third. With extra damage taken, she’ll die more than usual (a dive that ends in a kill chain is still worth it).
Mark gives you a snowball; if it hits a champion, you can dash to them. The summoner pair is locked before loading. Samira already has Wild Rush and her passive dash, so Mark is a way to start a fight without waiting for an ally’s crowd control. Is that worth giving up Flash? Sometimes. To be fair, Flash is the safer choice on a marksman who takes extra damage.
Is Samira good in ARAM?
Yes, with care. The 98% damage dealt and 105% damage taken modifiers are small cuts, and clumped enemies plus plenty of ally crowd control suit her dive. Her weak point is the approach: 500 range and extra damage taken mean a failed dive ends quickly.
The bot laners who handle her best are covered in our Samira counters guide. For the Rift view, our LoL roles breakdown explains the marksman. Need the exact item stats? Our item database keeps them patch by patch, while the Samira skins page covers her cosmetics.
So the Samira ARAM build is The Collector, Infinity Edge, Bloodthirster and Death’s Dance on Berserker’s Greaves, diving off your team’s crowd control and chaining Wild Rush resets.
FAQ
Is Samira nerfed in ARAM?
Slightly. The League of Legends Wiki’s patch 26.22 values for her are 98% damage dealt and 105% damage taken.
What items should Samira build in ARAM?
The Collector, Infinity Edge, Bloodthirster and Death’s Dance, with Berserker’s Greaves.
Why The Collector on Samira?
Its Death passive executes champions below a small Health threshold, and champion kills refresh Wild Rush, so it helps her chain dashes.
Does Blade Whirl block skillshots?
It destroys enemy missiles while Samira slashes around herself, so projectile skillshots are stopped during it.
How was this build chosen?
Each of the four items answers something specific in Samira’s patch 26.22 kit. No win-rate data was used.