Kindred ARAM Build and Guide
Updated for patch 26.22. Ability descriptions follow Riot’s official game data for this patch; ARAM balance numbers are from the League of Legends Wiki’s champion data.
A Kindred ARAM build is a crit marksman build: Kraken Slayer, Navori Flickerblade for more tumbles, Infinity Edge, then Guardian Angel on Berserker’s Greaves. Riot buffs her on the Howling Abyss with 110% damage dealt, 90% damage taken and 102.5% attack speed, and Lamb’s Respite can save a whole team in one cast.
We picked every item from her patch 26.22 kit and the item texts, never from win rates.

Is Kindred buffed in ARAM?
| ARAM modifier | Kindred |
|---|---|
| Damage dealt | 110% |
| Damage taken | 90% |
| Attack speed | 102.5% |
Riot hands her three separate boosts. She deals 110% damage, takes 90% and attacks at 102.5% speed. Why so generous? Her kit is built around a jungle that doesn’t exist here, and a squishy marksman whose only dash is a short tumble has a rough time when five enemies are always in range (well, in range of her too, which is the upside).
How does Kindred’s kit play on the Howling Abyss?
Her abilities per Riot’s patch 26.22 data:
- Mark of the Kindred (passive): marked Hunts permanently strengthen her basic abilities, and every 4 add attack range.
- Dance of Arrows (Q): tumbles and shoots up to three arrows at nearby targets. Cooldown 9.
- Wolf’s Frenzy (W): Wolf attacks enemies around him, and a fully charged Lamb heals on her next attack. Cooldown 18/17/16/15/14.
- Mounting Dread (E): slows the target, and the third attack after it calls Wolf in for heavy damage. Cooldown 14/12.5/11/9.5/8.
- Lamb’s Respite (R): nothing inside the zone can die until it ends, then everyone inside is healed. Cooldown 160/140/120.
Honestly, Lamb’s Respite is the reason to smile when you roll her. In a lane where fights are always five against five and always in one spot, a well-timed Respite can keep your entire team alive through a burst that should have wiped it. The catch: enemies inside the circle can’t die either, so place it where your team stands and theirs doesn’t. Dance of Arrows is her lifeline; it fires at nearby targets while repositioning her, and in ARAM there are always targets nearby.
What is the best Kindred ARAM build?
Kraken Slayer goes first. Bring It Down makes every third attack deal bonus physical damage that grows with the target’s missing Health, and with 102.5% attack speed on top of its 40% Attack Speed, those thirds come quickly.
Navori Flickerblade second. Transcendence reduces her basic ability cooldowns by 15% of their remaining time on each attack, so Dance of Arrows comes back far faster than its listed 9 seconds. More tumbles, more safety.
Third, Infinity Edge: 75 Attack Damage and 30% Critical Strike Damage, which makes the crit chance from her first two items worth a lot more. Guardian Angel rounds it off. On lethal damage, Rebirth holds her in Stasis for 4 seconds and then revives her, a second chance for a champion that every diver targets first. Berserker’s Greaves add 30% Attack Speed.
How should Kindred fight in ARAM?
- Tumble toward safety, not into the fight. Dance of Arrows still fires at nearby targets wherever she lands.
- Use Mounting Dread on the frontline. The third attack after it sends Wolf in for heavy damage.
- Place Lamb’s Respite on your team, away from theirs. Enemies inside can’t die either.
- Time Respite to the enemy’s burst. At 160 seconds on rank 1, it’s one save per big fight.
- Grab health relics between waves. There’s no recall to heal.
Which summoner spells and fountain buys work for Kindred?
Spells lock before loading, so think ahead. Flash is the standard for a marksman with one short dash. Mark pulls her toward the enemy, which is usually the wrong direction for Kindred. To be fair, a Mark hit followed by Respite can be a cheeky engage, but that’s a stretch.
Where do you shop? Only at the fountain, since there’s no recall: once at the start and again after each death. Kraken Slayer first (her damage plan starts there). In practice, health relics are worth walking to, since Lamb’s passive heal needs time to charge.
Is Kindred good in ARAM?
Yes. Three buffs (110% damage dealt, 90% damage taken, 102.5% attack speed) and a team-wide ultimate that shines in five-on-five fights make her a strong pick. She’s weak to hard engage that reaches her before Respite is up.
See the Kindred counters guide for champions that beat her, and the Kindred skins page for her looks.
Put simply, the Kindred ARAM build is Kraken Slayer, Navori Flickerblade, Infinity Edge and Guardian Angel on Berserker’s Greaves: tumble to safety, mark the frontline, and save Respite for the moment your team is about to die.
FAQ
Is Kindred buffed in ARAM?
Yes. She deals 110% damage, takes 90% damage and has 102.5% attack speed in the Wiki’s patch 26.22 data.
Why build Navori Flickerblade on Kindred?
Transcendence lowers her basic ability cooldowns with each attack, so Dance of Arrows comes back faster.
Does Lamb’s Respite protect enemies?
Yes. Nothing inside the zone can die, enemies included, until the effect ends.
What does Mounting Dread do?
Lamb’s shot slows the target, and her third attack on it afterward sends Wolf to pounce for heavy damage.
How was this Kindred build chosen?
From her patch 26.22 kit and item texts: attack-based damage, a short dash on cooldown and a team-saving ultimate. No win rates were used.