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Valorant Maps in Rotation: Current Map Pool (V26 Act 6)

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The Valorant maps in rotation for Competitive and Deathmatch in V26 Act 6 are Abyss, Bind, Corrode, Haven, Lotus, Summit and Sunset. Patch 13.08, released on October 13, 2026, added Bind and Corrode and removed Ascent and Split. The Valorant pool holds 7 maps and usually changes at the start of an act.

Valorant maps in rotation for V26 Act 6: the current competitive map pool

What are the Valorant maps in rotation right now?

Seven maps, as of patch 13.08. Riot’s patch notes list only what goes in and out, so the full pool below combines the last three rotation patches with the current in-game queue.

Map Sites In the pool since
Abyss 2 Patch 13.04 (August 18, 2026)
Bind 2 Patch 13.08 (October 13, 2026)
Corrode 2 Patch 13.08 (October 13, 2026)
Haven 3 Before patch 13.00
Lotus 3 Before patch 13.00
Summit 2 Patch 13.00 (new map)
Sunset 2 Patch 13.00

The patch notes say the rotation applies to the Competitive and Deathmatch queues. Custom games are separate: there you can pick any Valorant map, including the ones currently out of rotation, which is handy if you want to practise a map before it comes back. It is also the only place to keep drilling a map that just left, at least until the next rotation.

What changed in the Valorant map rotation in 2026?

Three rotations in the second half of 2026. Two of them swapped two maps each, and patch 13.04 swapped just one. Here’s what each patch changed:

Patch Maps in Maps out
13.00 Summit, Sunset Fracture, Pearl
13.04 (August 18, 2026) Abyss Breeze
13.08 (October 13, 2026) Bind, Corrode Ascent, Split

The biggest surprise for most players is Ascent leaving. It has been in the pool for most of Valorant’s life, and plenty of players learned the game on it. Split leaving at the same time means two of the most familiar layouts are out for now (not forever: maps come back, and Bind’s return in 13.08 is a good example).

What is each Valorant map in rotation like?

A quick guide to the 7, focused on what changes how you play rather than on every callout. Short version first: three of them (Haven, Lotus and Summit in its own way) spread the fight wide, the rest are tighter two-site maps.

Abyss

Two sites and one feature no other Valorant map has: open edges with no outer walls, so you can fall off. Movement abilities and knockbacks become dangerous in both directions. Careful at first. The drop is a real way to lose a round (and a very embarrassing one on stream).

Bind

Two sites and no middle lane. Instead, 2 one-way teleporters connect the sides, which makes fakes and fast rotates part of every round. Back in rotation with 13.08, so expect a few weeks of rusty lobbies.

Corrode

Released in 2025 and back in the pool with 13.08. It’s a two-site map, and since Corrode has spent less time in rotation than the classics, it’s still the one where most lobbies are least practised. That can work in your favour if you learn it early.

Haven

Three sites, A, B and C, which stretches defenders thin. Attackers can split pressure across 3 entrances, so callouts from your teammates matter more than raw aim. Who’s watching C? Someone has to.

Lotus

Lotus is also a three-site map, with rotating doors and destructible walls that change the paths between sites. Knowing when doors are open is half of the map, and listening for them is the other half.

Summit

The newest map, added in patch 13.00. Riot describes it as three lanes across two bomb sites, set in a Radiant training academy in China’s mountains, with droppable walls that change the battlefield during a round. When it launched, losses on Summit cost only half the usual RR for the first fourteen days, a nice way to get players to try it.

Sunset

Two sites with a contested middle, set in a city district. It came back in 13.00. Mid control decides a lot of rounds here, so pick agents who can take it or deny it.

Why are there only seven Valorant maps in rotation?

A fixed pool keeps ranked fair and learnable. With seven maps, a player can know every one well enough to play Competitive without getting caught on a map they’ve never seen, while rotations keep the game from getting stale. Pro play uses a seven-map pool too, so ranked and esports stay close.

Thing is, the pool also shapes the meta. Agents that shine on Bind or Haven rise when those maps come in, and agents built for Ascent lose value when it leaves. If you play ranked, it’s worth checking our Valorant tier list after each rotation rather than sticking to last act’s picks.

In practice, the effect is easy to see after 13.08. With Ascent and Split gone and Bind back, maps with tight chokes and fast rotations got more weight, and three-site maps (Haven, Lotus) still sit in the pool next to the newest one, Summit, with its moving walls. To be fair, nobody can say in advance exactly which agents will rise, because the meta settles over the first weeks of an act as players figure the maps out again, but agents that hold a site alone or punish fast rotations usually gain value when the pool tilts this way, and that is worth keeping in mind when you choose what to practise.

When do the Valorant maps in rotation change next?

Put simply: usually with the next act. In 2026, rotations came with patches 13.00, 13.04 and 13.08, roughly two months apart and in line with new acts. The next change is most likely at the start of the next act, but Riot announces it only in the patch notes, so treat any date before then as a guess.

Want to know as early as possible? Read the patch notes on the day a new act launches; the map rotation section is near the top. Honestly, that’s the only reliable source.

How long has Valorant had a map rotation?

Since 2022. Before that, every map stayed in Competitive and the pool simply grew with each new release, which meant newcomers had to learn every layout ever made before ranked felt fair. Riot started rotating maps out to keep the pool at a size people can actually master, and it has used the same approach since: a map comes in, another goes out, and the old one waits for its turn to return.

Funny enough, that turned map knowledge into a moving target. A player who stopped for a year can come back to find half the pool different, which is one more reason to warm up in custom games after a break.

Why does Deathmatch use the same Valorant maps in rotation?

Because Deathmatch is where most players warm up, and warming up on maps you won’t play in ranked is wasted time. Riot’s patch notes apply each rotation to both the Competitive and Deathmatch queues, so a few Deathmatch games before ranked put you on the same 7 maps, with the same angles and the same common spots. Use it that way: pick one map you feel weak on and spend your warm-up there, checking corners instead of chasing kills.

How do you get better on the current map pool?

Learn the maps, not just your agent. A player who knows the default spots, the rotations and the timings on all seven maps wins rounds that better aimers lose.

  • Run each new map in a custom game first. Walk the routes, check angles, find where you’d hold.
  • Pick one agent per map type: someone for the three-site maps, someone for the tight two-site ones.
  • Learn Summit’s walls and Lotus’s doors, since moving parts decide rounds on both.
  • On Abyss, respect the edges. Real talk: falling off is a more common death than people admit.
  • Keep your settings fixed while you learn maps. Our pro Valorant settings list is a sensible base.

For what it’s worth, the first weeks after a rotation are the best time to climb on the new maps, because most of the lobby is still learning them too. If you’re tracking how your rank compares to everyone else’s, our Valorant rank distribution shows where you stand.

Which Valorant maps are out of rotation?

From the 2026 patches alone, Ascent, Split, Breeze, Fracture and Pearl are currently out of the Competitive and Deathmatch queues. They’re not deleted. Riot rotates maps back in regularly, and you can still play all of them in custom games.

Look, a map leaving is not a verdict on the map. Bind left the pool before and returned in 13.08, which is the pattern for most maps: out for a while, back when the pool needs a change. So the Valorant maps in rotation today will look different again in a few acts.

FAQ

What maps are in the Valorant rotation right now?

Abyss, Bind, Corrode, Haven, Lotus, Summit and Sunset, after patch 13.08 on October 13, 2026.

Which maps were removed in patch 13.08?

Ascent and Split left the Competitive and Deathmatch queues. Bind and Corrode were added.

How many maps are in the Valorant competitive pool?

Seven. Each rotation swaps one or two maps in and out.

How often does the Valorant map rotation change?

Usually at the start of a new act. In 2026 the pool changed with patches 13.00, 13.04 and 13.08.

Can you play maps that are out of rotation?

Yes, in custom games, where you can choose any map.

What is Summit in Valorant?

The newest map, added in patch 13.00: three lanes and two bomb sites in a Radiant training academy, with droppable walls that change the layout during a round.

AgataSmurf Editorial Team
AgataSmurf Editorial Team

The AgataSmurf Editorial Team writes and updates the guides on this site. We check facts against official sources (Riot Games, Valve, Blizzard, Data Dragon) and update pages after major patches.