Yun Tal Wildarrows
Legendary item · Patch 26.22 · numbers from Riot's Data Dragon files, refreshed every patch
Yun Tal Wildarrows stats
- +50 Attack Damage
- +45% Attack Speed
- +0% Critical Strike Chance
Passive and active effects
- Passive: Practice Makes Lethal
- On-Attack, gain Critical Strike Chance permanently up to 25%.
- Passive: Flurry
- On-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown). Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.
Effect text as written in Riot's game data; for scaling effects, the in-game shop tooltip shows the exact numbers that match your current stats and level.
Build path
Gold efficiency
| Stat | Amount | Gold per point | Gold value |
|---|---|---|---|
| Attack Damage | 50 | 35 g | 1750 g |
| Attack Speed % | 45 | 25 g | 1125 g |
| Critical Strike Chance % | 0 | 40 g | 0 g |
| Total stat value | 2875 g |
Gold efficiency = stat value ÷ item cost = 2875 ÷ 3000 = 96%. The gold per point comes from basic items of the same patch (for example, Long Sword: 35 g per Attack Damage). Passives and actives are not counted.
Yun Tal Wildarrows patch history
| Patch | Change |
|---|---|
| 26.15 | Cost: 3100 → 3000 gold; Attack Speed %: 40 → 45 |
| 26.1 | Cost: 3000 → 3100 gold; Attack Damage: 55 → 50; Attack Speed %: 35 → 40 |
| 25.05 | Critical Strike Chance %: none → 0; Effect text changed |
| 25.S1.2 | Cost: 2900 → 3000 gold; Attack Damage: 50 → 55; Attack Speed %: 25 → 35 |
| 14.23 | Cost: 3000 → 2900 gold; Effect text changed |
| 14.22 | Cost: 2950 → 3000 gold; Attack Damage: 60 → 50; Attack Speed %: none → 25; Critical Strike Chance %: 25 → none; Effect text changed |
| 14.20 | Cost: 3200 → 2950 gold; Attack Damage: 65 → 60 |
| 14.10 | Added to the game data |
We compare cost and stats patch by patch in Riot's Data Dragon files. "Effect text changed" means the passive or active wording changed in that patch.
Yun Tal Wildarrows is a 3,000 gold marksman item in League of Legends that earns its crit chance over time: 50 Attack Damage and 45% Attack Speed in patch 26.22, with Critical Strike Chance that grows permanently as you attack, up to 25%. Its second passive, Flurry, adds a burst of Attack Speed when you start hitting an enemy champion.
What do Practice Makes Lethal and Flurry do?
Practice Makes Lethal is a stacking passive. Every attack you make adds a little Critical Strike Chance, and the gain is permanent, capping at 25%. That’s why the stat list shows 0% crit at first: the item starts empty and fills up as you play.
Flurry is the fight trigger. Attack an enemy champion and you gain 30% Attack Speed for 6 seconds, on a 30 second cooldown. Each attack shortens that cooldown by 1 second, or 2 seconds on a critical strike, so in a long fight Flurry comes back much faster than the base number suggests (especially once the crit stacks are full).
Does farming count for the crit stacks? The text says “On-Attack”, with no champion requirement, so attacks on minions and monsters should count as well. Check the tooltip if you want to be sure. Thing is, if minions do count, the stacks build all through laning whether or not you ever trade with the enemy.
Is Yun Tal Wildarrows gold efficient?
Just under break-even before the stacks, at 96%. Attack Damage and Attack Speed add up to 2,875 gold against a 3,000 gold price.
Line by line: 50 Attack Damage at 35 gold per point is 1,750 gold, and 45% Attack Speed at 25 gold per percent is 1,125. The crit counts as zero in that table because the stat line literally starts at 0%. Once Practice Makes Lethal reaches its cap, though, you’re carrying 25% crit chance on top, worth 1,000 gold at basic-item prices. Put simply, a fully stacked Yun Tal is one of the most gold-efficient things a marksman can hold.
What’s the build path?
Three pieces: B. F. Sword (1,300 gold), Scout’s Slingshot (600 gold) and Long Sword (350 gold), then 750 gold. Honestly, there’s a strong case for finishing it early: the crit stacks only start once you own the full item, so every minute you delay is stacking time lost. No item builds out of it.
How has it changed?
Constantly, by item standards. Riot’s data first lists this item number in patch 14.10, and the current crit-stacking version settled in over several reworks. The changes from the 2025 season on:
- Patch 25.S1.2: cost 2,900 → 3,000 gold, Attack Damage 50 → 55, Attack Speed 25% → 35%.
- Patch 25.05: Critical Strike Chance stat added at 0%, effect text changed.
- Patch 26.1: cost 3,000 → 3,100 gold, Attack Damage 55 → 50, Attack Speed 35% → 40%.
- Patch 26.15: cost 3,100 → 3,000 gold, Attack Speed 40% → 45%.
Real talk, the direction since 26.1 has been less Attack Damage and more Attack Speed. Older rows in the table belong to earlier versions. Our LoL items database shows the same log for every other marksman item.
Who should build Yun Tal Wildarrows?
Crit marksmen who attack a lot and plan to stay in the game long enough for the stacks to matter. It’s commonly a first item precisely because it needs time to fill. Funny enough, that makes it a strange buy as a late replacement: you’d pay full price and start from 0% crit with the game nearly over.
Pairing matters too. Infinity Edge adds 25% crit chance and raises crit damage, so with full stacks the two items together give you 25% plus 25% crit chance before any third item, and every one of those crits also shortens the Flurry cooldown by the larger amount. That loop is the whole design: crit more, get Flurry back sooner, attack faster, crit more again (it snowballs quickly in a long fight).
Who should skip it? On-hit marksmen who don’t want crit, and casters who rarely attack. Want to see which champions use crit as a core stat? The LoL champion guides list builds per champion, and for an attack-speed crit carry who farms well early, Yun Tal (the usual short name for Wildarrows) rewards every auto you throw.
FAQ
How much does Yun Tal Wildarrows cost?
3,000 gold in patch 26.22, of which 750 gold is the combine cost. It sells for 2,100 gold.
How much crit chance does it give?
It starts at 0% and gains Critical Strike Chance permanently with each attack, up to 25%.
What does Flurry do?
Attacking an enemy champion grants 30% Attack Speed for 6 seconds, with a 30 second cooldown. Attacks reduce the cooldown by 1 second, or 2 seconds for critical strikes.
What stats does it give?
50 Attack Damage and 45% Attack Speed, plus the stacking crit chance.
What does it build from?
B. F. Sword, Scout’s Slingshot and Long Sword.