Patch 14.5 is here – and while it’s not the largest patch, it packs some serious punch with a total rework of core items, fresh Artifacts, and various balance changes across both Cyber City and Revival: Remix Rumble. Whether you’re in for a full comp reroute or subtle upgrades to your item builds, this update shakes up just enough to keep you on your toes.
🔧 Game Updates
Item Overhaul, Opening Encounter changes, Augment removals – here’s the TL;DR before you drop into your next game.
🎯 What’s Changing
Major Item Update: Core items have been reimagined, rebalanced, and in some cases, repurposed as Artifacts for increased power and fantasy clarity.
Cyber City gets a balance nudge; Remix Rumble keeps jammin’ with trait and champ tuning.
Some Augments and Opening Encounters are being retired due to bugs or design issues.
Cosmetics have a simplified rarity structure for cleaner clarity.
🐛 Bug Fixes (Live)
Anger Issues and Category Five Augments are now properly disabled.
Support Cache will no longer offer a null item.
🧪 A-Patch Quick Fixes (May 28th)
A-Patch = emergency tuning, applied shortly after the main patch goes live.
Morgana Bastion Nerfs:
Bastion Armor & MR: 18/40/75 +30 → 18/36/70 +25
Bastion Emblem AP conversion: 20% → 15%
This targets the overperforming Morgana Bastion (6) variant, aiming to reduce its mid-game tank wall status.
🎁 Cosmetic Overhaul
Rare and Epic Little Legends (pre-14.5) now fall under a single Standard tier.
Three-star content = non-upgradable Little Legends and Booms.
🌀 Systems Adjustments
Two Opening Encounters have been disabled:
Upgraded Start (too snowbally with 2-star 2-cost champs + random items).
To Split or Not to Split (bugged logic removed the dilemma).
Increased odds for other Opening Encounters:
Fourth Augment: +1.5% to +1.5% across stages
Invested, Prismatic Opener/Finale, Crab Rave: slight % boosts
Anima Visage → The Indomitable (new Artifact)
🛠️ Item Rework & Artifact Expansion
⭐ Highlights:
Rageblade now scales with time, not on-hit AS – promotes diversity and removes over-scaling.
Striker’s Flail is the new Guardbreaker – crit to amp damage instead of relying on shield procs.
Kraken’s Fury = Archangel’s Staff, but for AD champs.
Spirit Visage replaces Redemption – self-sustain, not team-wide healing.
Sterak’s Gage offers a beefier shield and is more noticeable.
Statikk Shiv moves to Artifact territory – Void Staff fills its role for AOE MR shred.
🔁 Reworked Items:
| Item | Key Stats / Effects |
|---|---|
| Guinsoo’s Rageblade | 10 AP, 10% AS → +7% AS per second |
| Striker’s Flail | Crit-based damage amp |
| Spirit Visage | 2.5% HP regen/sec for the holder |
| Kraken’s Fury | Stacking AD for attack-based champs |
| Void Staff | 30% MR shred (single-target) |
| Sterak’s Gage | Shield at 60% HP, now larger |
🌈 Radiant Item Upgrades
Radiant versions glow up with doubled stats and stronger passives:
Radiant Rageblade: 14% AS per second
Radiant Void Staff: MR shred now lasts entire combat
Radiant Sterak’s: MegaShield – 100% max HP shield at 60% health
🧿 Artifacts and Support Items
New additions plug gaps left by item reworks and expand fantasy themes.
| Artifact | Effect |
|---|---|
| Flickerblade | Stacks AS + bonus AD/AP every 5 attacks |
| The Indomitable | Tanky, stun immune, locks target in melee |
| Statikk Shiv (Artifact) | 3rd attack hits 4 enemies with AP-scaling damage |
| Titanic Hydra | Splash damage scales with HP + AD |
Wit’s End, Lich Bane, and Mogul’s Mail receive buffs.
Anima Visage and Spite have been removed.
🧬 Trait Tweaks
| Trait | Change |
|---|---|
| Anima Squad (3) | +10% weapon damage |
| Exotech (7) | AS: +2%, HP: +15 |
| Techie | +5 AP at 3 & 4 stars |
🧠 Champion Changes
💵 1-Cost Buffs
Kindred AD: 48 → 50, Scaling: 520 → 560%
Nidalee Damage increased across star levels
💰 2-Cost Adjustments
Graves: More base AD, better scaling
LeBlanc: Ability damage buffed
Vayne: Lower mana → casts sooner
Veigar: Higher late-game damage
🧨 3-Cost
Rengar: +2 AD for your closet-camping assassin
🛡️ 4-Cost
Leona: Higher Mana (slower ult recycling)
🧠 Augment Reworks and Removals
Removed: Anger Issues, Shock Treatment, Category Five
Nerfed: 10,000 IQ, Board of Directors
Buffed: Unstable Evolution, Wise Spending
⚙️ Minor Trait & Champion Adjustments
| Trait | Change |
|---|---|
| A.M.P. (5) | HP: 600 → 500 |
| Boombot (6) | Damage: 275 → 260 |
| Rapidfire (6) | AS per stack: 24% → 22% |
| Champ | Tuning |
|---|---|
| Ziggs | Faster cast, cleaner targeting logic |
| Aurora, Alistar, Kog’Maw, Seraphine, Vi, Cho’Gath | Small stat tuning |
| Ziggs Bugfixes | Fixed fizzling, incorrect bounces, and timing issues |
🎶 Revival: Remix Rumble Updates
Available until July 29 – tuning for traits and champs to keep the music going.
Trait Changes:
Disco (5): 4% → 4.5% regen
Emo (6): Mana reduction reduced
Mosher (6): More AS
Hyperpop / KDA: Slight nerfs
Spellweaver: AP adjusted
Champion Highlights:
Annie: Nerfed across primary and secondary damage
Evelynn, Olaf, Yasuo: Buffs incoming
Katarina: Slight nerf to help the others catch up
That’s everything for TFT Patch 14.5 – expect new item strategies, fresh comp angles, and fewer Augments to juggle. Time to theorycraft, roll down, and reroll your way to LP. See you in the carousel!
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