In League of Legends, competition meets structure through a dynamic ranked system designed to match players of similar skill levels. Known as the League system, it ensures balanced matchups across multiple game modes. This guide unpacks how it works – from ranks and rewards to progression, decay, and beyond.

🏆 Overview of the League System

The current League system is broken into ten tiers. These tiers reflect overall player skill. Here’s the structure:

  • Apex tiers (Challenger, Grandmaster, Master): no subdivisions.

  • Tiers below Apex (Iron to Diamond): split into four divisions, from IV (lowest) to I (highest).

  • Players earn League Points (LP) to move up and lose LP to move down.

  • Rankings are visible in your Ranked tab under Profile, showing your current position and split progress.

📅 Season & Rewards Breakdown

Each ranked season is divided into three splits, lasting about four months each. As you play, you rack up Split Points (SP) based on match outcomes:

  • +10 SP for wins

  • +6 SP for losses

Earn enough SP and you’ll unlock exclusive split rewards:

SP ThresholdReward
160 SPRanked Emote (split-themed champion)
240 SPPermanent Champion
320 SPUnique Ranked Split Icon
800 SP1 Masterwork Chest

Between these, expect smaller perks like Hextech Keys and Chests.

The grand prize? A Victorious Skin, awarded at the end of a split. Eligibility depends on your final rank:

  • Gold and above: Only 80 SP needed.

  • Silver and below: Must hit 1600 SP.

Victorious Skins also come with chromas based on your final tier.

🏅 Tiers, Divisions & Visual Flair

Crests, Banners, and Borders

Every rank tier has a distinctive crest, banner, and icon border, customizable from your profile.

Rank List:

  • Iron

  • Bronze

  • Silver

  • Gold

  • Platinum

  • Emerald

  • Diamond

  • Master

  • Grandmaster

  • Challenger

Your rank is visible in lobbies and on loading screens, with banners and borders matching your performance.

📈 LP System – How You Rise and Fall

Win games = gain LP. Lose games = lose LP. But your hidden Matchmaking Rating (MMR) determines how much LP you win or lose.

  • Below Emerald: ±25 LP is the standard.

  • Emerald and above: Gains/losses reduce slightly, usually by 5 LP.

MMR differences between teams and even map sides can tweak LP outcomes.

⏳ Decay – Stay Active or Slide Back

High-ranked players must stay active or risk LP decay:

TierMatches NeededGrace PeriodDecay Rate
Diamond728 days-50 LP/day
Apex (Master+)110 days-75 LP/day

If you hit 0 LP and run out of banked games, your rank drops. Note: MMR doesn’t decay, only visible LP.

🤝 Consolation LP – Fairness in the Face of Trolls

If a teammate is flagged for griefing or AFKing, and you lose, you may earn Consolation LP:

  • Only applies in defeats.

  • Only if the match isn’t part of a promo series.

  • LP is awarded weekly under certain conditions.

  • Griefers and AFKs in your party? No consolation for you.

🚀 Promotion, Demotion & Protection

Climbing the ladder has two key milestones:

Division Promotion:

Earn 100 LP and win another game? You move up – with excess LP rolling over.

Tier Promotion:

Reach 100 LP in Division I? You jump to Division IV of the next tier – and get Demotion Protection:

  • 10 games of protection (Bronze–Diamond)

  • 3 games (Master tier)

Tier Demotion:

Drop to 0 LP, lose more, and you’re bumped down. Your new LP depends on MMR:

  • High MMR? Start at 75 LP

  • Low MMR? Start at 25 LP

  • Mid-range? Start at 50 LP

Tier-loss Protection may give you a few more chances before you fall – unless it’s due to Decay, which is instant.

📊 Provisional Placements

New split? You’re in provisionals for 5 games.

  • No LP loss during this phase.

  • Ranks stay hidden until it ends.

  • Win early? Fast-track to higher divisions.

  • Max possible result? Diamond III.

  • First win can net up to 100 LP.

Unranked accounts rely on their Normal, ARAM, and Co-op MMR to determine placement.

🔝 Apex Tiers – Only the Best Get In

These elite tiers are:

  • Master

  • Grandmaster (200 LP+)

  • Challenger (500 LP+)

There’s limited space. Each night at 23:45 UTC, players are shuffled based on LP standings.

RegionGrandmaster SlotsChallenger Slots
EUW, NA, Korea, Vietnam, China (major)700300
EUNE, BR, Turkey, LATAM, SEA500200
Oceania, Japan, Russia, Middle East10050

🧠 Skill Brackets & Player Pool

Your tier reflects not just progress – but percentile:

CategoryTier RangePercentile
AverageIron IV – Gold I0–90%
SkilledPlatinum IV – Diamond III90–99%
EliteDiamond II – Challenger99–100%
ProTop Professional LeaguesEsports Only

Game patches often balance around these brackets.

In Short: The League system is more than a rank – it’s a living, breathing journey of progression, competition, and reward. Whether you’re climbing to Gold or gunning for Challenger, your path is as unique as your gameplay.

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